<texture_display> ‐ Texture rendering
This element defines the parameters for texture or shader rendering. The boolean value of the texture_displayed attribute defines whether textures are rendered or not.
The boolean value of the shader_displayed attribute defines whether shaders are loaded and activated or not. The string value of the shader_cg_programs attribute contains the name of the directory in which the shader programs are stored.
None.
In the example below, scene textures are rendered, and shaders as well. Shader programs are expected in the bib/foule/ directory:
<texture_display texture_displayed="true" shader_displayed="true" shader_cg_programs="bib/foule/"/>