3.19. Tiff Rendering File

<tiff_rendering_file> ‐ The control of the output of Tiff files

3.19.1. Attributes

NameTypeDefaults
idSTRINGEmpty string
shotsSTRINGEmpty string
beginINTEGER0
endINTEGER10
stepINTEGER1

3.19.2. Description

This element defines the names of the files that are used for storing the Tiff files that contain the bitmaps of OpenGL output. It also defines the period and the rate for Tiff output with respect to the frame rate.

The string value of the id attribute defines the prefix of the Tiff file names. The Tiff output is active if and only if this string is not empty. This prefix is complemented with a frame number and a .tiff extension to produce the final file name. It is prefixed with the string value of the shots attribute that is supposed to contain the name of the directory in which these files are stored.

The integer values of the begin and end attributes define the frame numbers between which Tiff output files are produced. The integer value step of the step attribute defines the output rate: a file is produced every step frames.

3.19.3. Expected content

None.

3.19.4. Example

The example below will produce Tiff files named tiff-files/P11/p11XXXXX.tiff in which XXXXX represents a frame number left padded with 0s. The Tiff files are produced at each frame between frame number 1000 and frame number 1500.

<tiff_rendering_file begin="1000" end="1500" step="1" 
  id="p11" shots="tiff-files/P11/"/>