<facetexture> ‐ Texture coordinates for a face in a subdivision (a mesh)
This element expects three values in its scope: three integer values which represent the three indices of the texture coordinates in the tabtextureCoord. The index attribute is required when the faceTexture is the child element of tabface.
None.
The example below defines the faceTexture made of the first three texture coordinates.
<facetexture index="1"> 1 2 3 </face>